Tiles Materials - Collection

I have been following a class from material artist Kem Yaralioglu, where we got to learn the ins and outs of Substance Designer. Here I present a collection of four materials. They all follow the same structure in one graph and the differences are made by changing some exposed parameters.

The Golden Samurai tiles material is created for the final battle scene in Jigoku.

Golden Samurai Tiles render - created for the combat game Jigoku

Golden Samurai Tiles render - created for the combat game Jigoku

Golden Samurai Tiles with the shadow of our main enemy in Jigoku

Golden Samurai Tiles with the shadow of our main enemy in Jigoku

Golden Samurai Tiles - maps

Golden Samurai Tiles - maps

Rusty Mine Lath marmoset render

Rusty Mine Lath marmoset render

Rusty Mine Lath with the shadow of industry buildings

Rusty Mine Lath with the shadow of industry buildings

Rusty Mine Lath light showcase

Rusty Mine Lath - maps

Rusty Mine Lath - maps

Terracotta Tiles marmoset render

Terracotta Tiles marmoset render

Terracotta Tiles with the shadows of towers

Terracotta Tiles with the shadows of towers

Terracotta Tiles - maps

Terracotta Tiles - maps

Deserted Slate Tiles marmoset render

Deserted Slate Tiles marmoset render

Deserted Slate Tiles - Older version

Deserted Slate Tiles - Older version

Deserted Slate Tiles - maps

Deserted Slate Tiles - maps